Wednesday, March 16, 2016

Why I’m falling in love with The Division


            While recently looking through a list I keep that contains every game I’ve played in 2016 a thought came to me: I play a lot of video games. It’s only the middle of March and I’ve played about eight different titles.  Lucky we will live in a gaming world where not one of these eight was a AAA game and my bank account wasn’t diminished like many would think.  Now when The Division came out I swore I wasn’t going to buy it, that I couldn’t spend any more money on games, that this game wasn’t worth my $60.  So I did what any young adult living on his on dime would do, I redboxed it and after five hours I was pissed. Why you ask? I knew within that small amount of time that I needed to buy The Division.
            Now luckily I’m semi crafty and found a few games to trade in and managed to not spend a penny of my hard-earned money. Now I just started The Division, but I think I’m in love or I’m slowly falling in with this fantastic game.  I know what you’re thinking: “Jake it’s too early to declare your love” or “It’s the honey moon stage and your bound to have a few unknown issues down the line.” While those are all fair points, I know I’m right. I am in love.
            I once asked a question to a mentor: “What is the difference between loving someone and falling in love with someone?” He thought for a bit and then gave me an answer that I will remember forever. “You don’t choose to fall in love, it happens unexpectedly.  It’s terrifying because no one ever plans on falling, falling in love is out of your control.” (Full disclosure that’s not an actual quote, but it’s what I took away from his answer) With The Division I never planned on loving it, hell three days ago I didn’t plan on buying it.  Then I tried it out, like a first date, and after just one date I wanted more, I wanted it enough to commit to it and know I’m in a committed loving relationship with The Division.
            Now as for why I love it, it’s actually quite simple- this game screams Jake.  Now the only thing that could make it more Jake is if had any Jedi.  Though despite this it bleeds Jake, so let me got through the checklist.  Does it take place in my favorite city New York? Yep.  Is it a third person shooter? Well of course. Is it set in a post apocalyptic world? Do I like pizza? (Yes I do, it’s possibly my favorite food)  Is this a game that is based on a loot system? (or grabbing that next gun, chest plate or scarf to make your character better).  Does a bear shit in the woods? They do.  And lastly, The Division is a multiplayer game I can play by myself.
            The Division’s setting is the world’s greatest city, New York, after a chemical attack.  The in-game map is a massive chunk of Manhattan.  The game uses this city in a lovely way that incorporates the harshness of winter and the desperate feeling of destruction that the city has gone through.  The city is beautiful and melds with the games many different objectives, whether it is a full story mission or a small-scale hostage rescue that pops up as you roam Hell’s Kitchen.  The map is engaging and even at some times overwhelming as a boatload of icons cover your map.  The strategy I have to use is in game management, where in order to not be besieged with countless missions I focus on either a certain district or a certain type of mission.
            The mission verity is one part of unexpected greatness from The Division.  I figured it would be just another Destiny, where every mission involved you going from point A to point B, but here every mission has some unique aspect that makes it all feel different.  Each side mission has some reward that makes a trivial task seem worth it, and each story mission feels like it was ripped out of a single player campaign.  The story seems to be well thought out rather than the shoe in that Destiny’s story was.  The Destiny comparisons seem to come naturally since each game was trying to achieve relatively the same thing.
            Their objective is quite clear: make an on console MMO, or massive multiplayer online game.  While Destiny easily looked this way with a massive hub world and random players running around like jack-asses on every planet.  The Division’s world isn’t cluttered with any of that, it’s basically my version of New York.  Each mission seems as if I am the cities last hope, these don’t feel like something other players have done before.  It’s exciting to take on a boss, as they seem genuinely threatening, every time a boss appeared I was running for my life rather than the boss acting as my personal bullet sponge.  There’s just something special about The Division’s missions, it’s an MMO that allows you to take ownership.
            Though my real sense of ownership comes with my character, or as they’re called in-game an Agent.  My Agent is truly my own, though the initial face customization is a little lackluster, the world of customization expands as you discover weapons, gear and (my favorite part) clothes.  Each MMO is all about the loot you get from killing enemies, completing quests or just scavenging around the world and The Division nails this.  As I wander around this desolate New York the best part is how I’m slowly updating my arsenal.  Within just four hours my primary weapon change three times as I swapped out a heavy machine gun with the assault rifle I’m current use.  The loot is just consistently gratifying and makes you feel that playing The Division is actually worth it.  Each weapon, while not being vastly different, feels somewhat unique and worth finding.  Armor on the other hand is perhaps The Division’s most innovative feature.
            The game’s armor selection is truly impressive as each piece: backpack, holster, kneepads, etc. add up to your total armor point count.  While this isn’t anything that different from other MMOs the true game changer is that none of this armor affects your outward appearance.  Your Agents outward appearance comes from something entirely different, a selection of clothing found around New York.  Though this may not seem like a big deal it is in fact an epic change to that MMO format.  Now that annoying decision of better looking verse better armor is no longer relevant.  Just like Hannah Montana you get the best of both worlds.  This is weirdly enough one of my favorite features in The Division and I couldn’t be my excited to customize my Agent while keeping on that blue bomber jacket.
            The last part of The Division that is exciting is a place no one wants to go: The Dark Zone.  This scary place is in the middle of New York, it is the place that was affected most by the virus, and it’s a place where anything can happen.  In the Dark Zone players may work together to obtain exclusive gear only found there, but it comes at a price, every player may kill another player for their loot.  It’s a place where teamwork is necessary, but trust is terrifying.  Here is where the end game lies and I cannot wait to level up just to explore The Dark Zone.

            The Division isn’t without it’s issues, but those are heavily outweighed by the positives.  The game has so much going for it and I know that my lovely relationship will continue to blossom.  If everything goes as I think it will proceed then I will be committed to The Division for quite some time.  I’m in love with The Division and I recommend you take the leap.  It won’t disappoint you.

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